


I and others already have lodged such complaints earlier in this thread. I'm content with older games but it's a shame to see things going this way when there's the occasional new title of interest.Īncient-Red-Dragon: Sure they will, and rightly so. Most developers don't seem to care about the longevity of their games anymore either. Publishers like Activision surely see any sort of offline or self-hosted MP options as a threat to their business model. I'd love to have seen say BioShock 2 get that competitive MP mode made to work offline with bots. It's why we need more TP-ICP support added later for skirmish modes and also offline skirmish mode support, for when a game's MP goes dead - as players can still enjoy that content even w/ bots if nobody else is playing it online. It's a shame when games like say the COD's that come out every year later go to the graveyard b/c the new game's out and nobody's playing the old stuff. Just let the player decide if they want to play online w/ others or offline with bots - you know, like Q3A does. The PvP stuff and content just wouldn't go entirely to waste, if this stuff was actually made to work also offline and also had real LAN/TP-ICP support.

MysterD: About the PvP - this is why games with skirmish-style competitive modes over maps should have offline support for maps and bots/AI.
